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gnu
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nethack.lha
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nethack-3.1
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minion.c
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1993-01-22
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247 lines
/* SCCS Id: @(#)minion.c 3.1 92/11/01 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
#include "emin.h"
#include "epri.h"
void
msummon(ptr) /* ptr summons a monster */
register struct permonst *ptr;
{
register int dtype = 0, cnt = 0;
if(is_dprince(ptr) || (ptr == &mons[PM_WIZARD_OF_YENDOR])) {
dtype = (!rn2(20)) ? dprince() : (!rn2(4)) ? dlord() : ndemon();
cnt = (!rn2(4) && !is_dprince(&mons[dtype])) ? 2 : 1;
} else if(is_dlord(ptr)) {
dtype = (!rn2(50)) ? dprince() : (!rn2(20)) ? dlord() : ndemon();
cnt = (!rn2(4) && is_ndemon(&mons[dtype])) ? 2 : 1;
} else if(is_ndemon(ptr)) {
dtype = (!rn2(20)) ? dlord() : (!rn2(6)) ? ndemon() : monsndx(ptr);
cnt = 1;
} else if(is_lminion(ptr)) {
dtype = (is_lord(ptr) && !rn2(20)) ? llord() :
(is_lord(ptr) || !rn2(6)) ? lminion() : monsndx(ptr);
cnt = (!rn2(4) && !is_lord(&mons[dtype])) ? 2 : 1;
}
if(!dtype) return;
while(cnt > 0) {
(void)makemon(&mons[dtype], u.ux, u.uy);
cnt--;
}
return;
}
void
summon_minion(alignment, talk)
aligntyp alignment;
boolean talk;
{
register struct monst *mon;
int mnum;
switch(alignment) {
case A_LAWFUL: {
mnum = lminion();
break;
}
case A_NEUTRAL: {
mnum = PM_AIR_ELEMENTAL + rn2(4);
break;
}
case A_CHAOTIC:
mnum = ndemon();
break;
default:
impossible("unaligned player?");
mnum = ndemon();
break;
}
if(mons[mnum].pxlth == 0) {
struct permonst *pm = &mons[mnum];
pm->pxlth = sizeof(struct emin);
mon = makemon(pm, u.ux, u.uy);
pm->pxlth = 0;
if(mon) {
mon->isminion = TRUE;
EMIN(mon)->min_align = alignment;
}
} else if (mnum == PM_ANGEL) {
mon = makemon(&mons[mnum], u.ux, u.uy);
if (mon) {
mon->isminion = TRUE;
EPRI(mon)->shralign = alignment; /* always A_LAWFUL here */
}
} else
mon = makemon(&mons[mnum], u.ux, u.uy);
if(mon) {
if(talk) {
pline("The voice of %s booms:", align_gname(alignment));
verbalize("Thou shalt pay for thy indiscretion!");
if(!Blind)
pline("%s appears before you.", Amonnam(mon));
}
mon->mpeaceful = FALSE;
/* don't call set_malign(); player was naughty */
}
}
#define Athome (Inhell && !mtmp->cham)
int
demon_talk(mtmp) /* returns 1 if it won't attack. */
register struct monst *mtmp;
{
long demand, offer;
if(uwep && uwep->oartifact == ART_EXCALIBUR) {
pline("%s looks very angry.", Amonnam(mtmp));
mtmp->mpeaceful = mtmp->mtame = 0;
newsym(mtmp->mx, mtmp->my);
return 0;
}
/* Slight advantage given. */
if(is_dprince(mtmp->data) && mtmp->minvis) {
mtmp->minvis = 0;
if (!Blind) pline("%s appears before you.", Amonnam(mtmp));
newsym(mtmp->mx,mtmp->my);
}
if(u.usym == S_DEMON) { /* Won't blackmail their own. */
pline("%s says, \"Good hunting, %s.\" and vanishes.",
Amonnam(mtmp), flags.female ? "Sister" : "Brother");
rloc(mtmp);
return(1);
}
demand = (u.ugold * (rnd(80) + 20 * Athome)) / 100;
if(!demand) /* you have no gold */
return mtmp->mpeaceful = 0;
else {
pline("%s demands %ld zorkmid%s for safe passage.",
Amonnam(mtmp), demand, plur(demand));
if((offer = bribe(mtmp)) >= demand) {
pline("%s vanishes, laughing about cowardly mortals.",
Amonnam(mtmp));
} else {
if((long)rnd(40) > (demand - offer)) {
pline("%s scowls at you menacingly, then vanishes.",
Amonnam(mtmp));
} else {
pline("%s gets angry...", Amonnam(mtmp));
return mtmp->mpeaceful = 0;
}
}
}
mongone(mtmp);
return(1);
}
long
bribe(mtmp)
struct monst *mtmp;
{
char buf[80];
long offer;
getlin("How much will you offer?", buf);
(void) sscanf(buf, "%ld", &offer);
/*Michael Paddon -- fix for negative offer to monster*/ /*JAR880815 - */
if(offer < 0L) {
You("try to shortchange %s, but fumble.",
mon_nam(mtmp));
offer = 0L;
} else if(offer == 0L) {
You("refuse.");
} else if(offer >= u.ugold) {
You("give %s all your gold.", mon_nam(mtmp));
offer = u.ugold;
} else You("give %s %ld zorkmid%s.", mon_nam(mtmp), offer,
plur(offer));
u.ugold -= offer;
mtmp->mgold += offer;
flags.botl = 1;
return(offer);
}
int
dprince() {
int tryct, pm;
for(tryct = 0; tryct < 20; tryct++) {
pm = rn1(PM_DEMOGORGON + 1 - PM_ORCUS, PM_ORCUS);
if(!(mons[pm].geno & (G_GENOD | G_EXTINCT)))
return(pm);
}
return(dlord()); /* approximate */
}
int
dlord()
{
int tryct, pm;
for(tryct = 0; tryct < 20; tryct++) {
pm = rn1(PM_YEENOGHU + 1 - PM_JUIBLEX, PM_JUIBLEX);
if(!(mons[pm].geno & (G_GENOD | G_EXTINCT)))
return(pm);
}
return(ndemon()); /* approximate */
}
/* create lawful (good) lord */
int
llord()
{
if(!(mons[PM_ARCHON].geno & (G_GENOD | G_EXTINCT)))
return(PM_ARCHON);
return(lminion()); /* approximate */
}
int
lminion()
{
int tryct;
struct permonst *ptr;
for(tryct = 0; tryct < 20; tryct++)
if((ptr = mkclass(S_ANGEL,0)) && !is_lord(ptr))
return(monsndx(ptr));
return(0);
}
int
ndemon()
{
int tryct;
struct permonst *ptr;
for (tryct = 0; tryct < 20; tryct++) {
ptr = mkclass(S_DEMON, 0);
if (is_ndemon(ptr))
return(monsndx(ptr));
}
return(0);
}
/*minion.c*/